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| Leave your PS3 off today! - Monday, March 01, 2010Users have reported about strange behavior from their consoles today including lost trophies and corrupted data. Some PSN games and blu-ray discs aren't playing at all. Sony has confirmed the problems and thinks it's related to the internal clock of the PS3. This problem affects the models other than the new slim PS3. Sony states that it will be solved within 24 hours.
Follow the status on the official PS3 blogs:
http://blog.us.playstation.com/
http://blog.eu.playstation.com/
UPDATE: The issue is sorted out. Hope it didn't destroy any PS3's out there. If you've hade a bad experience and want to share with the world, the forum would be the right place for that.
- Toby Aspen |
| Happy New Year - Thursday, December 31, 2009What a better start for the new year than 4000 members?! We salute member no 4000: Komiksa! PS3SAVEGAME has exitested for a year and reached to amazing 4000 members! It's safe to suggest more than 10000 members before the end of 2010. Our main service, which is of course serving saves to the crowds, is available for both members and visitors. So registering is optional and free of charge of course. If you like to be credited for uploading save, writing reviews or posting in the forum you'd have to register.
We still have a little way to go, and hope that our members will participate more in the future on the forums and contributing with gamesaves. Remember that participating is registered and valued. Heck! There are even prizes to win by doing so.
For the future we are looking for some changes with the site. We're talking about more member actions by adding a way to comment on articles and reviews written by you guys. More contents and prizes to win. Keep your heads up, see the rules of contest and you'll learn that there are ways for everyone to get hands on the prizes.
Don't be stranger now and have a great new year's eve!
Sincerely
Toby
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| Merry X-MAS! - Thursday, December 24, 2009PS3SAVEGAME like to wish you all a merry christmas! We wish you all the best. Enjoy the holiday and be kind to each other.
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| Call of Duty: Modern Warfare 2 - by DustinAcebo - Sunday, December 06, 2009 My Personal Review Of, "Call Of Duty: Modern Warfare 2" For Playstation 3
The Highs
Adversarial Multiplayer
The reason "Call of Duty 4" became a smash hit was the adversarial multiplayer. In "Modern Warfare 2" this mode has been upgraded in a variety of ways, adding new class customization options, unlockable icons and titles (known as callsigns), upgradable perks a huge host of new weapons and user-selected killstreaks. 17 brand new maps have also been added, a staggering number considering most multiplayer games offer up around 8 or so. If you consider yourself a fan of multiplayer shooters, "Modern Warfare 2" is one of the deepest and most enjoyable ever created.
Spec Ops
A newest mode for "Call of Duty," Spec Ops consists of mini-missions that you can play alone or with another player (online or split screen). These bite-sized experiences can usually be finished in 10 minutes or so, but each of them has three difficulty levels and they get increasingly harder as you move throughout all 23 of them, so deaths will extend that time. Variety is king in Spec Ops, as one mission may have you sweeping a small village for enemies, while another will have you sneaking past patrolling guards to make it to an extraction point unseen. The best, though, has one player up in an AC-130 gunship providing cover fire while the other player is on the ground just trying to stay alive. Each and every one of these missions encourages cooperation and was clearly designed with teamwork in mind. A great alternative for when you're sick of getting crushed by squeaky-voiced teens online.
Visual Splendor
The level of detail throughout "Modern Warfare 2" boggles the mind. From the accents on the dozens of guns to the war torn maps, there was clearly an artistic eye at work here. One map in particular features a ski chalet on an alpine slope, surrounded by trees. It's the sorta place I'd love to live in, but sniping enemies with a thermal scope from the balcony is a nice alternative.
The Lows
The Campaign's Story
If you finish "Modern Warfare 2" and you're not left scratching your head, you're clearly a smarter person than I am. The story in the campaign made little-to-no sense. Perhaps this is due to the fact that the developers have shoehorned all the exposition in voice-overs during the loading screens, or perhaps Infinity Ward thinks we remember the events of "Call of Duty 4" like it was yesterday (and not two years ago). Or perhaps the developers just bit off a bit more than they can chew. At the end of the campaign ( which took about 6.5 hours on 'Hardened') I didn't fully understand a single plot point. Thankfully the game ends with a shameless cliffhanger, so maybe it'll all make sense when "Modern Warfare 3" comes out. In 2011 or so.
The Campaign's Gameplay
Not to rag on the campaign, but there was really only one level (the Gulag) that sticks out in my mind, and that may only be due to it being a shameless rip off of "The Rock." Beyond that it felt like each mission was another "Call of Duty" trope. Defend this point, blow up this important doodad, run from here to there while being shot from all directions. It's unfortunate, as there are a bunch of beautiful set pieces, but the uniqueness of the gameplay was just not there, feeling more like a greatest-hits of the franchise rather than its own thing.
No Party Chat On 360
As someone who played "Call of Duty 4" with friends online, we exclusively used Party Chat once it launched. It was a super easy method, letting us chat even before we had started up the game, allowing us to coordinate and make sure everyone was in the same lobby…or to tell someone outside the game that we were just finishing up a round.

In their infinite, we-know-what's-better-for-you wisdom, the developer has disallowed Party Chat in the vast majority of the game modes in adversarial multiplayer. The rationale: To prevent cheaters from leveling up faster. Let's ignore the fact that if people really want to cheat this way, they can just call each other on the phone. The bigger question? Why not just let people play the way they want? Do I really care if someone cheats their way to Prestige 10? Nope, so long as I'm still able to have a good time playing. The lack of Party Chat definitely gets in the way of this, forcing me to find imperfect ways around it.
Here's hoping that Infinity Ward realizes that the percentage of players looking to just enjoy the game with their friends far outweighs the relatively tiny group of folks that want to cheat their way to the top.
Final Word
The campaign's issues aside, "Call of Duty: Modern Warfare 2" still manages to set the standard for online multiplayer shooters. The sheer amount of content in this game is staggering, and if you can get over the hurdles of chatting with friends, you'll find an extremely polished, gorgeous and addictive FPS experience. It'll be a long while before "Modern Warfare 3" comes out, but at least I know I'll have this to fall back on until then. |
| Where did smyler91 go? - Sunday, August 02, 2009
We're looking for smyler91. Please send us an email or feedback because your email adress was wrong and the owner of that address has deleted your account. You're credited 500 points for a great review that we've posted on the front. |
| Infamous - by smyler91 - Thursday, July 30, 2009
First of all i want to give a personal opinion, BUY IT!
Now to the long list of good points
- In the game you play as Cole, a regular guy who ends up with electrically charged super powers. Your powers are easy to master, fun and bug-free and his movement around the city-whether through dark alleys, up and over buildings and even in Empire City's dank sewers-is smooth and a lot of fun. Dropping down alleys can have its kinks as he tends to grab walls etc, this does also have its uses. - Empire City is the game's other star. Full of people, interactions, side-quests, battles, problems to be solved and the all-out fun of climbing over the hundreds of structures available, only the Crusades-era cities of Assassin's Creed comes any near to the vitality of Empire City.
- For the most part, inFAMOUS presents an engaging story and supports it with compelling and varied side quests. There's a lot to do on top of the main story, and it's never fluffy or overly extraneous. In fact, it's the side quests that let you feel the most superheroic-aiding people with smaller problems and ridding the streets of crime.
- The powers are a big hit as they become increasingly more powerful and explosive, he gets access to new powers, while his older ones can become stronger. The simple experience point system makes the whole exercise easy to use and the powers to choose from are all useful. Cole's morality also influences which powers he can choose, adding another layer to the whole process. Evil powers have a darker edge, with more explosion and the red glow. Whilst having good powers has a nicer feel with extra healing etc.
- Morality within inFAMOUS starts out as a black and white (or red and blue, as it were) issue, but becomes harder to discern over time. Choosing to play as a selfless hero or selfish thug is easy at first but the game ramps up the complexity of moral choices until there are some seriously difficult-and very superhero-y-decisions for Cole to make. It makes for an incredibly engaging and emotional gaming experience.
The Bad...
- The game's story relies on its gorgeous, graphic novel-style cut-scenes early on. While it nicely serves up a ton of exposition without having characters blabbing endlessly to one another, it makes things stutter for a bit, but as you get more and more into the story they lessen out and it's easier to enjoy.
Final Word:
This is the superhero game you've been waiting for. Solid gameplay, billiant emotional engaging story full of twists. The living city feel almost real, you'll want to return, inFAMOUS is one of the best games of the year so far.

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| YouTube contest! - Wednesday, April 29, 2009
Alright - written HowTo's is kind of dull! We admit! So we'are turning to the masses and seeking your assistance.
If you're a creative person and like a challenge you can join this contest for making a YouTube video on how to download and use one of the saves on this site. You must make this video in english. The HowTo for downloading is the same for both US and EU. Please inform this in the video.
The best contribution will of course be on YouTube and on this site. Make sure you mention ps3savegame.com in the video and send us the URL of the video to admin@ps3savegame.com.
Reward: 1500 points to the winner!!! 200 points for participating. Read more about it. |
| March contest ended - Thursday, April 02, 2009
Alright, March has ended and so has the contest. We have a clear Winner, with most points througout March, jacksonl! Congratulation...once again! You've won a top notch PS3 game. We'll be in touch with you shortly.
For the second part of the contest, we will draw a winner who has contributed at least once since 2009. The winner will be announced this weekend. Good luck to everyone!
UPDATE:
We have a winner for the second part of the March contest! This was done by summing all credited points so far in 2009 and dividing this sum by 100. 100 points (1 game save) is the least you can get when contributing on this site. So...the sum was 9300 points, divided by 100 gives the number 93. Meaning 93 numbers in the "hat". If you had contributed 10 saves this would be 1000/100 = 10 numbers and we would give the numbers from 1-10 on the scale to 93. Then we ran a random number generator (random.org). If the number genereted was between 1 and 10 you'd win.

With 4900 points / 49 numbers and more than 50% chance of winning the king of sweepstakes is...not suprising...jacksonl!!!
How does he do it? Well he loves playing games and enjoys sharing'em with you |
| Call of Duty: World at War - by Tomothon - Tuesday, March 17, 2009
Again; another WWII game, the problem is with this one is that it feels different, in a good way, different to the WWII games that we're used too and i'll tell you why. As you would have realised most of the games setup has a significant similarity to that of Cod4. It borrows the rankings for the multiplayer as well as some of the perks, but this time the multiplayer aspect of the game is full of maps that do not seek to fullfill my expectations that i had because of cod4 and do not seek to impress. I feel that Treyarch heavily rely on the aspects that people enjoyed in Cod4 so much and the thing is, they do not try anything new, the furthest they go to do so is through the nazi zombie game mode, and although this is really fun it gets boring through it's repetitiveness soon enough. It's a really fun aspect though and because of it's popularity Treyarch have listened to this and have promised a new map for the mode, but is this enough to save the game.
The new map will no doubt engross me for another, god knows how long, but will bring many back to playing W@W again. However you do get the feeling that Treyarch do not believe that by sticking to the roots of the COD series they'll get anywhere and are now relying on aspects that were not supposed to be the games major attraction. There are vehicles in COD:W@W which seem like a good idea but i did like the intensity of cod4 because you were all on a level playing field and you were rewarded the more experience you gained nevertheless. The same occurs in this one but the vehicles seem to take the level playing field away from the game and in my opinion we are very lucky that vehicles are not on every map and are only on a few.
My major problem is that if i was presented with both of the games and played them for the first time there and then, i would feel as i do now about the fact that cod4 is W@W with a little bit more polish and care put into the game by the developer. I stick by my opinion that Cod4 is W@W done better and seriously many people wouldn't stop to hesitate before agreeing. Since COD4 i found many other FPS's very difficult to get into and i always felt the urge to go back to COD4 as it was most definetly better and I’m afraid i have this feeling again even though it is another call of duty game.
The thing i try to get my head around though is the fact that if there wasn't a COD4 I'd be all over this game and playing the hell out of it and so obviously it is a very good game and i have complained about everything there is to complain about but i have failed to mention how this game feels when you pick it up and play it. It just doesn't feel right and i do not know why this occurs, but all i can tell you that it does.
It does obtain many positives because who can complain if Treyarch copied a lot of the formulae from cod4, since it was so good. Also it does provide new attractions such as the higher levelling system and more consistent unlocks which brings you more of a sense of accomplishment. They have also included a way to persuade those who didn't prestige in cod4 to do so in W@W. Every other prestige will allow you to have an extra custom class and although it isn't much it shows that Treyarch are seeing what the consumers want for their time consumed by the game and a big thing is by being rewarded. If you want to then W@W is the game to go for. The guns are good and there are a few new perks to mess around with such as the last stand perk from cod4 is now called second chance and it allows you to heal teammates that are on last stand as well which adds more value to the perk imo. I would have liked to have been rewarded for this as many will not see a point in doing so.
This game is very good and i haven't even talked about the single player, many say that it is much better than that of cod4, and I'd agree in many ways. But the main attraction for this is the multiplayer and I'd say to you to buy it for both the singleplayer and the multiplayer but not just the singleplayer. It does not have enough depth and isn't considerably long and there are only trophies to go back to, to add replay value.
My Score: 8/10 |
| March competition is on! - Sunday, March 08, 2009
Enter this competition and win one of three great titles:

Deadline for entering both contests is March 31 th. You're automatically participating the contest when you have submitted either a game save or written a user review. Read more about it. |
| Passed 1K - Sunday, March 01, 2009

PS3SAVEGAME passed 1000 members!
We see that we have started something people enjoy and we grow in membership for every day that passes by. To make this site even more enjoyable we'd like to include more of you in our activities. To do this we will give out points to the ones who contribute. And from time to time we will give out prizes based on these points.
This is how the points will be given out:
- Submitted game save: 100p
- Submitted user review: 500p (must be accepted by PS3SAVEGAME)
- Game save submitted for a forum request: 700p (must be accepted by member or PS3SAVEGAME)
Read more in our forum. |
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| OVERALL - TOP 5 |
| Username |
S |
A |
R |
Total |
| jacksonl |
4900 |
0 |
0 |
4900 |
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WilHiteWarrior
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2400 |
0 |
0 |
2400 |
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Tomothon
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0 |
0 |
2000
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2000 |
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GALACTICA
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600 |
0 |
0 |
600 |
| devile23 |
500 |
0 |
0 |
500 |
| Last 6 months - TOP 5 |
| Username |
S |
A |
R |
Total |
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WilHiteWarrior
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2400 |
0 |
0 |
2400 |
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GALACTICA
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600 |
0 |
0 |
600 |
| devile23 |
500 |
0 |
0 |
500 |
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Captainkirk1977
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400 |
0 |
0 |
400 |
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CassyChan
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400 |
0 |
0 |
400 |
S = Saves: 100 point pr. game save submitted
A = Assists: 700 point pr. game save submitted on forum request. Accepted by user or us.
R = Reviews: 500 points pr. review accepted
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New Yesterday:
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Overall:
10378 |
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People Online: |
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Visitors:
10 |
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Members:
0 |
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Total:
10 |
Online Now:
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Members wanted for game clans!
Clans to join: FIFA, Call of Duty
Read more in the PS3 forums.
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